Game Menu
   » Pub
   » IRC chat
   » Ahruna statistics
        Alpha Age
        Beta Age
        Crystal Age
        Antherian Age
        Jorghonian Age
        Phantomian Age
        Disruption Age
        Mythical Age
        Termination Age
   » Cq2 statistics
        Chaos Age
        Age of Recovery
        Itherian Age
        Age of Rebirth
        Age of Resurgence
        Age of Conflict
        Age of Reinforcement
        Age of Transition
        Age of Transcendence
        Age of Discovery
        Speed Age
   » Lore
   » Credits
   » Log out
Hatch damage bug by newt 2017-06-25 @ 21:49
After we had some complaints about the hatch damage we investigated what the damage formula was and we noticed level difference wasn't taken into account at all. I cannot say since when this bug existed but we altered it now.
If the attacking kingdom is higher than both kingdoms in the defending alliance we compare to the highest kingdom and 5% less damage is done per level difference. The maximum damagereduction is 70% (so 14 levels lower).
We also slightly increased the damage done to high duration eggs.

I thought this bug was worth making an announcement over as it can influence a lot in wars.
#3 by newt 2017-06-26 @ 21:58
it's in the todo list
#2 by 2017-06-26 @ 14:36
When are you going to change that when an egg gets stolen by enemy or ally it always gets reset to its initial hatchtime?

#1 by 2017-06-25 @ 21:54
New Comment